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Auto Innovation at Embedded World Nuremberg, Feb 26-28, 2019

In vehicle infotainment systems and instrument clusters are getting larger and more complex, requiring an exponentially growing base of software to drive them. Furthermore, KDAB finds that self-driving technology does not obviate the need for displays – in fact, autonomous technology seems to be accelerating the trend for larger and more capable graphics software. To […]

Safety critical drawing with OpenGL SC Making your OpenGL ES code OpenGL SC compliant

Bringing software into a safety critical environment can be tricky, especially when using the complex APIs needed for modern 3D graphics. That’s what makes OpenGL SC (Safety Critical) so important: it bridges the gap between beautiful displays and functional safety, while trying to remain as close to existing embedded standards that we all know and love. OpenGL SC will only […]

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