As my first subject for this animation blog series, we will be taking a look at Animation curves.
Curves, or better, easing curves, is one of the first concepts we are exposed to when dealing with the subject of animation in the QML space.
What are they?
Well, in simplistic terms, they are a description of an X position over a Time axis that starts in (0 , 0) and ends in (1 , 1). These curves are …