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KDAB TV – Kuesa 3D

These videos show Kuesa 3D, a complete design-to-code workflow solution for 3D in real-time applications, centered around the open glTF™ 2 3D format which is supported by applications like Blender, Maya, 3ds Max and others.

Kuesa 3D related tutorials and showcases

Kuesa™ 3D is a complete design-to-code workflow solution for 3D in real-time applications, centered around the open glTF™ 2 3D format, supported by Blender, Maya and 3ds Max. Kuesa 3D Studio lets designers use their preferred tool to realise and adjust their vision in real-time, whilst developers get full code level access and a high level API to integrate and iterate the results as needed. 

Kuesa 3D Runtime is a stand-alone part of Kuesa 3D Studio that allows R&D Teams to easily evaluate and test existing designs in working code.
The paradigm of Kuesa™ 3D is to optimize both the workflow and the runtime performance.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more.  https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/
What is Kuesa 3D?

Kuesa™ 3D is a complete design-to-code workflow solution for 3D in real-time applications, centered around the open glTF™ 2 3D format, supported by Blender, Maya and 3ds Max. Kuesa 3D Studio lets designers use their preferred tool to realise and adjust their vision in real-time, whilst developers get full code level access and a high level API to integrate and iterate the results as needed.

Kuesa 3D Runtime is a stand-alone part of Kuesa 3D Studio that allows R&D Teams to easily evaluate and test existing designs in working code.
The paradigm of Kuesa™ 3D is to optimize both the workflow and the runtime performance.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more. https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/

8 1

YouTube Video UEw2Q0pZbjQwZ042aFZkY1hIVHR6emx0bVN2WjZlRzU5MC45ODRDNTg0QjA4NkFBNkQy

What is Kuesa 3D?

In this recorded live webinar the KUESA team is demoing new features of KUESA 3D release 1.2:

* Ability to load custom glTF materials
* Fully integrated Iro Materials
* Property animation extension for glTF
* Improved / simplified API
* Profiling capabilities as part of Qt3D)
* Installers 

Here, you find the slides ( https://www.kdab.com/slides/kuesa-12-webinar.pdf ) and source code of the demo model ( https://github.com/KDAB/kdabtv/tree/master/kuesa-1.2-webinar )  presented in the webinar.

About the hosts:
Timo has his roots in the mobile gaming industry, working on several 3D engines and tools. He's the product manager of KUESA™ 3D.
Paul is a long time Qt 3D contributor and 3D graphics enthusiast. He is handling the technical aspects related to KUESA™.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more.  https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/
Webinar: What's New in KUESA 3D Release 1.2

In this recorded live webinar the KUESA team is demoing new features of KUESA 3D release 1.2:

* Ability to load custom glTF materials
* Fully integrated Iro Materials
* Property animation extension for glTF
* Improved / simplified API
* Profiling capabilities as part of Qt3D)
* Installers

Here, you find the slides ( https://www.kdab.com/slides/kuesa-12-webinar.pdf ) and source code of the demo model ( https://github.com/KDAB/kuesa ) presented in the webinar.

About the hosts:
Timo has his roots in the mobile gaming industry, working on several 3D engines and tools. He's the product manager of KUESA™ 3D.
Paul is a long time Qt 3D contributor and 3D graphics enthusiast. He is handling the technical aspects related to KUESA™.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more. https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/

4 2

YouTube Video UEw2Q0pZbjQwZ042aFZkY1hIVHR6emx0bVN2WjZlRzU5MC5EMEEwRUY5M0RDRTU3NDJC

Webinar: What's New in KUESA 3D Release 1.2

This is an example our team developed using KUESA™ 3D. 
It's a robot arm controlling a music box with animation imported by Kuesa 3D directly from Blender via GLTF2

• Skeletal animation, imported from Blender via GLTF2
• Audio synthesis based on played notes
• Robot arm control or playback speed adjustment from live user input
• Data input for seamless integration and mixing of design animations

• Runs on desktop and embedded targets


About the host:
Paul Lemire is a long time Qt 3D contributor and 3D graphics enthusiast. He is handling the technical aspects related to KUESA™.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more.  https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/
KUESA™ 3D: Qt & Qt 3D Real-time Music Box

This is an example our team developed using KUESA™ 3D.
It's a robot arm controlling a music box with animation imported by Kuesa 3D directly from Blender via GLTF2

• Skeletal animation, imported from Blender via GLTF2
• Audio synthesis based on played notes
• Robot arm control or playback speed adjustment from live user input
• Data input for seamless integration and mixing of design animations

• Runs on desktop and embedded targets


About the host:
Paul Lemire is a long time Qt 3D contributor and 3D graphics enthusiast. He is handling the technical aspects related to KUESA™.

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more. https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/

5 3

YouTube Video UEw2Q0pZbjQwZ042aFZkY1hIVHR6emx0bVN2WjZlRzU5MC40NzZCMERDMjVEN0RFRThB

KUESA™ 3D: Qt & Qt 3D Real-time Music Box


About Kuesa 3D Studio

Kuesa 3D Studio allows designers, using the tools they know and love, to realize and adjust their vision in real-time without loss of quality – easily iterating designs as needed. Kuesa 3D Studio gives developers a high level API letting them easily integrate the result into a software environment, with full code level access for adjusting all aspects of 3D content. Kuesa 3D Studio is available under license from KDAB for full deployment on all supported platforms. Read more about Kuesa 3D…


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