How to Quickly Change the 3D Scene in your Application with Kuesa 3D?
As a developer, you often have to recreate new designs or design changes in your application. It not only takes a lot of time but it may not match what the designer had in mind in the first place.
Add to that any change to the 3D scene (3D model + animations) and the back and forth to update the application can become not only time consuming but also frustrating.
Thanks to Kuesa 3D this process is now greatly simplified as just pointing to the updated glTF file location in your code will show the 3D scene changes in your application.
Sounds too good to be true? Watch this video to find out how it works.
Looks great but you'd like to see some code for this: https://www.youtube.com/watch?v=actOlvz_HDU&list=PL6CJYn40gN6hVdcXHTtzzltmSvZ6eG590&index=11
Note that the animations and sound were recorded during a webinar. So, at times, they are not as smooth as they should have been.
All KUESA 3D videos: https://www.youtube.com/playlist?list=PL6CJYn40gN6hVdcXHTtzzltmSvZ6eG590
About the hosts:
- Paul Lemire is a long time Qt 3D contributor and 3D graphics enthusiast. He is handling the technical aspects related to KUESA™ 3D.
- Timo Buske has his roots in the mobile gaming industry, working on several 3D engines and tools. He's the product manager of KUESA™ 3D.
- Kirsi Sutherland provided the voice over for this video. She is a Scottish technical artist, photographer, programmer and UI designer.
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