KUESA 3D Studio Designer workflow - Part 1
This 3-part series shows how our designers work with KUESA daily. The scene used as the example here is a traditional 3D cube over a simple plane with great looking metallic reflections and a cube reflection on the plane. It is done using only QML, 2D tricks and effects and KUESA Iro materials.
The first video focuses on the Blender side of the process: creating the scene, the objects and the materials we need for the QML implementation.
About the hosts:
Nuno Pinheiro is a Portuguese graphic designer and illustrator. He specializes in iconography, themes and user interface design. Nuno's works include general illustrations, UI design, Web design, corporate design, as well as other works in creative areas.
Kirsi Sutherland is a Scottish technical artist, photographer, programmer and UI designer. She has a particular interest in 3d modelling and developing visual environments. She also works as a tutor at Edinburgh University.
About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more. https://www.kdab.com/software-services
KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.
Contact us to find out more at training@kdab.com or visit our website: https://www.kdab.com/software-services/scheduled-training/
We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/
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