Not all devices require screens. Some rely on web-based user interfaces or smartphone apps for control and interaction. But if your product needs a built-in screen and you need to decide which to get and what to do with it, the rest of this blog is for you. Elaborate or plain? It’s important to choose […]
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Choosing Your Embedded Hardware
Choosing the right hardware for an embedded Linux device is so much more important than your software choices. Making the wrong decision can lead to significant costs and disruptions if you have to change hardware mid-development. Read this blog first before you solidify your choice. Custom or commercial? Choosing between a custom or commercially available […]
From Integration to Deployment: A CI/CD Primer
Adopting proven practices like continuous integration (CI) and continuous deployment (CD) is a key part of modern software design. These methodologies enhance software quality and team productivity while shortening development cycles – what’s not to love? Arguably, it’s the short-term pain of getting these systems installed and configured for your environment and the long-term pain […]
Six Tips for Maximizing Desktop Screen Potential
Desktop software has many differences from mobile and embedded applications but one of the biggest and most obvious is the screen. How can you take advantage of all that real estate for your application? Six considerations for managing the screen in your desktop application Choosing the right GUI framework Use a flexible GUI framework that […]
Mastering Cross-platform Desktop Apps
Creating applications for cross-platform compatibility is a modern best practice. It increases deployment flexibility and allows applications to reach a wider audience. However, doing it properly can involve some trial and error. At KDAB, we’ve built many multiplatform desktop applications. Here, we’ve compiled a few insights from that process to help you build better software. […]
More Ways to Rust
In our earlier blog, The Smarter Way to Rust, we discuss why a blend of C++ and Rust is sometimes the best solution to building robust applications. But when you’re merging these two languages, it’s critical to keep in mind that the transition from C++ to Rust isn’t about syntax, it’s about philosophy. Adapting to […]
Behind the Scenes of Embedded Updates
An over-the-air (OTA) update capability is an increasingly critical part of any embedded product to close cybersecurity vulnerabilities, allow just-in-time product rollouts, stomp out bugs, and deliver new features. We’ve talked about some of the key structural elements that go into an embedded OTA architecture before. But what about the back end? Let’s address some […]
The Smarter Way to Rust
If you’ve been following our blog, you’re likely aware of Rust’s growing presence in embedded systems. While Rust excels in safety-by-design, it’s also common to find it integrated with C++. This strategic approach leverages the strengths of both languages, including extensive C++ capabilities honed over the years in complex embedded systems. Let’s delve into some […]
Mastering Embedded Updates, Continued
We’ve explained some of the architectural elements of building your own firmware over-the-air (OTA) soution for IoT and embedded systems in a previous blog. But what about the hardware requirements? Or processes? Let’s explore issues that are essential to solve for a robust OTA solution. Maximizing flash longevity Modern devices rely on solid-state drives, which […]
Mastering the Embedded Update Process
The importance of updating your product after it’s in the field cannot be overstated. Not only is it essential for customer satisfaction with feature updates and bug fixes, but also for addressing security vulnerabilities. In this post, we’ll look at some key considerations and methodologies for updating embedded systems. Selecting an update approach Choosing the […]