Abstract: Qt5 introduces better support for OpenGL from the QPA/Lighthouse abstraction, through a new set of OpenGL classes up to QtQuick 2 and Qt3D. OpenGL is also very often used for games and as the central content widget in desktop applications. With the advent of QtQuick 2 it is now easy to write entire user […]
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Our engineers and designers share cutting-edge technology news and ideas with regard to Qt, QML, Qt on Android, OpenGL, Qt 3D, Vulkan, Scalable UIs and more embedded, mobile and desktop-related topics.
Abstract: Modern OpenGL abandons the old fixed-function pipeline in exchange for a programmable pipeline using shaders and buffer objects. This offers much more flexibility to developers and opens the door to a huge range of effects and techniques whilst at the same time making available huge performance improvements. This presentation will teach you about the […]
Abstract: “QtQuick in Qt5 uses OpenGL to deliver fluid, performant visuals, and an internal scene-graph structure to permit threaded rendering, decoupling the main application thread from interacting directly with the graphics driver. For developers work with an existing rendering or visualisation technology, this presents both an opportunity but also problems; QtQuick offers a compelling, modern […]
QML is the language that makes writing Qt application UIs easier than ever before. QmlWeb now brings this ease to the web. Traditionally desktop applications were written in languages like C or C++. Web technologies like HTML and PHP were mainly used to write static websites. With the rise of modern web applications and technologies […]
…just think of performance constrained embedded platforms. But how do you make your C++ application faster? This talk will show you how to find bottlenecks in a C++ program using various tools.
Qt on Android Tutorial (please adjust volume / low sound): Abstract: The tutorial will start with instructions on how to setup the development environment, how to configure QtCreator and ensuring that all dependencies are met. It will then continue with a live demonstration on creating an app, deploying it to an Android device and […]
http://www.kdab.com/wp-content/uploads/stories/photon_migration.mp4 The Photon to Qt migration framework helps you control the complexity and cost of the migration project. The framework consists of the following parts: a partial implementation of the Photon API in Qt, covering the most important use cases a library of Qt widgets as slot-in replacements for Photon widgets that do not exist […]
by KDAB’s Marc Mutz at Meeting C++ 2014 Abstract: C++11 is now widely available, and so is C++14. Like for users of the language, C++11/14 is a new language for C++ library writers, too. In this talk, we will walk you through the new C++ features that impact class design. We will show guidelines that […]
We are proud to announce that KDAB is now a contributor member of the Khronos Group, a not for profit, member-funded consortium focused on the creation of royalty-free open standards for parallel computing, graphics and dynamic media on a wide variety of platforms and devices. As a contributor member of the Khronos Group, KDAB is […]
For the last 3 years, we in KDAB have received overwhelmingly positive feedback for organising and running Qt Developer Days in Europe. Now we would like to say thank you to all of you for your participation and positive feedback with regard to our arrangements of everything from great technical content and discussions to evening entertainment […]