We’ve released KDDockWidgets 1.3.0! KDDockWidgets is a framework for custom-tailored docking systems in Qt. The main highlights for this release are PySide6 and experimental QtQuick support. The QtQuick backend isn’t production ready, but you can already build with -DKDDockWidgets_QTQUICK=ON, run the examples under examples/qtquick/dockwidgets/ and start reporting issues. Here’s the full list of changes: Experimental QtQuick […]
KDAB Blogs Get the RSS Feed
Stay up-to-date and get inspiration from KDAB’s expert insights into Qt, C++ and OpenGL development.
Our engineers and designers share cutting-edge technology news and ideas with regard to Qt, QML, Qt on Android, OpenGL, Qt 3D, Vulkan, Scalable UIs and more embedded, mobile and desktop-related topics.
Another day, another blog about some of KDAB’s utility classes. Now it’s the turn of KDSingleApplication, a class that helps implement applications that follow the single-instance policy. What is a single-instance policy? Single-instance policy refers to those applications that want to spawn a unique instance for a given user session. Even when launched multiple times, […]
CMake 3.19 was officially released a couple of months ago, and one of the biggest – and most exciting – new features is the addition of presets. What are presets, you might ask, and why should we be excited about them? Presets are a bunch of pre-set CMake options that enable developers to ensure that […]
As was previously discussed, since the 6.0.0 release of Qt, Qt 3D no longer ships as a pre-compiled module. If you need to use it on your projects, try out the new features, or just see your existing application is ready for the next chapter of Qt’s life, you need to compile Qt 3D from […]
You know the drill: in C++ you need to #include header files that declare the types and functions from the libraries that you use. Qt is no exception in this regard. Qt follows a very nice convention for its own datatypes: if you need to use a type called QType, then use #include <QType>. This […]
KDAB has released KDDockWidgets 1.2.0. In this version we added support for two platforms, Wayland and WASM. Additionally, Qt 6.0 is now supported. Update: We now have a WASM Demo which you can run directly on your browser. It’s very similar to what you’d get on the desktop, except for the docking indicators and performance (depending on […]
We just released KD Soap 1.10.0! What is KD Soap? KD Soap is a tool for creating client applications for web services. With KD Soap, it’s possible to create web services that don’t require further components. This tool makes it possible to interact with applications that have APIs that can be exported as SOAP objects. […]
Software has become a critical factor of our economy. Manufacturing companies must start to think and act software-centric to survive. In this interview, software pioneer Matthias Kalle Dalheimer explains why conventional companies run the risk of becoming commoditized and how they can get ahead of the competition. What are the corner stones of […]
This is the third and last installment of our series about full stack tracing. If you haven’t read them yet, you’ll probably want to check out the introduction and tool setup portions first. In this blog, we’re going to focus on visualizing and interpreting full stack traces. At this point, we’re going to assume that […]
Some time ago, I wrote about how to build C++ projects with ASAN on Windows. Now, if you happen to deal with Qt projects you may want to take this one step further and sanitize Qt itself. Why bother with a sanitized Qt build? Let’s have a closer look on why having a sanitized Qt […]