Since the postponement of Qt World Summit this May 12-14, The Qt Company decided to host a virtual one in its place called Qt Virtual Tech Con. The event offered talks you won’t hear in October, virtual exhibits, and Q&As online, for free. KDAB’s Kevin Funk presented Using Modern CMake with Qt and we showed […]
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Due to Covid-19, the KDAB office in Berlin feels really empty. Some times, it’s just me, working on hardware, and a few other guys dotted around. The office staff are all working from home. The Problem My office is very far away from the door, yet, from time to time, KDAB gets deliveries and, as […]
Qt World Summit 2020 in Palm Springs, CA has been canceled and was instead initiated as a new virtual one-day event. KDAB were Gold sponsors and had planned to present an array of demos in the KDAB booth. Check them out! KDAB Demos at Qt World Summit, 2020 Speidels Braumeister UI and process control for […]
Part 1 So, you’ve just poured your heart and soul into some real-time 3D rendering code and hit render. Wringing your hands in anticipation you wait for the screen to show your marvellous creation. Still… waiting. It says it’s done but, nothing. Well, maybe not nothing but simply darkness. You stare into the deep dark […]
Qt has a long history. The first stable version was released before the first version of C++ was standardized and long before the different C++ compiler vendors started shipping usable implementations of the C++ standard library. Because of this, Qt often followed (and still follows) some design idioms that feel unnatural to the usual C++ […]
Qt World Summit 2020 has been canceled. KDAB was planning on running 3 one day training classes on October 20th but unfortunately, due to the health crisis, it was canceled. Instead, a new online event has taken its place. The trainings we had planned to run was: Advanced QML Multithreading in Qt, and Introduction to […]
When I came to KDAB to work, working at home was a bit of a culture shock for me – I’d previously only ever worked in an open-plan office and had sworn that home working was not for me – I’d never manage to get anything done! However, I’ve found that home working suits me […]
Qt 3D, being a retained mode high level graphic API abstraction, tries to hide most of the details involved in rendering the data provided by applications. It makes a lot of decisions and operations in the background in order to get pixels on the screen. But, because Qt 3D also has very rich API, developers […]
We have released version 2.11.1 of our Qt application introspection tool GammaRay. The changes mainly focus on establishing full compatibility with Qt 5.14 as well as bugfixes and performance improvements, but there’s also a few new features. Areas most affected by changes in Qt 5.14 are the inspection of Qt Quick software rendering, deployment on […]
A few weeks ago, we published an article with an overview of Visual Studio Code through the eyes of a Qt developer. In this short blog series, I will show you how to get up to speed with a Qt project using Visual Studio Code more in detail. Before digging into the Qt parts, I’d […]