Better_Software_Header_Mobile Better_Software_Header_Web

Find what you need - explore useful information and developer resources

Areas of Interest

Searching…

1525 results

Qt 3D 2.0 introduces an Entity-Component-System architecture replacing traditional inheritance hierarchies. Features multi-threaded rendering with declarative frame graph configuration through QML, supporting advanced techniques like tessellation and deferred rendering. The extensible aspect system allows custom functionality integration while maintaining scalability across CPU cores.

This presentation will provide a short introduction into Qt Creator, demonstrate targeting different environments from within the IDE and will highlight new features found in Qt Creator 3.2

This tempered glass screen, which uses multi-touch technology provided by C++ machine vision tracker, is used for academic research and UI experimentation purposes.

Consumers are demanding more flexible ways to use and control electronic devices in homes and cars. The result, driven by the rise of connected devices, is a need for multi-screen or multiple-platform embedded applications.

A technical overview of Qt's mobile platform support covering Android, iOS, and Windows Store development. Details implementation architectures, native integration methods, Qt Quick Controls for mobile UI, cross-platform WebView solutions, and complete deployment workflows for publishing Qt applications to mobile app stores.

This presentation seeks to debunk the myths surrounding BDD, the Behavior-Driven Development method, by showing us how it can be applied to Qt application development.

WebGL 1.0 API standard from Khronos Group defines a low level, state based 3D rendering API, similar to OpenGL ES 2.0 and enables access from JavaScript code to the hardware graphics accelerato

The presentation in this video is about how Qt collects and uses interesting information about types in your application each time you use macros.

This presentation gives an overview of the new and current features of the Qt logging facilities and shows us how they work.

This presentation introduces the jobs of DIY moc and sheds light on an obstacle that might occur when using dynamic languages, such as QML.

Use QML for its extensible type system. QML offers a simple, yet powerful way for creating and using a custom domain-specific language.

Explores the costs associated with implementing well known workarounds such as threads, signals and callbacks and synchronization mechanisms to cope with waiting issues in programming languages like C++.

Explores developing and testing software that communicates with hardware to which the developer does not have access.

Since maintaining processor assembly code by hand is such a long and tedious task and since processors evolve and are complex, the timing of each code generation is better left to the compiler.

This video reveals the joys and challenges of lock free thread programming with atomic operations and reviews memory ordering considerations and the C++11 memory model.