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Python binding for Kuesa Load, render and manipulate glTF models in your python application using Qt 3D

KUESA™ is a Qt module designed to load, render and manipulate glTF 2.0 models in applications using Qt 3D. Kuesa provides a C++ and a QML API which makes it easy to do things like triggering animations contained in the glTF files, finding camera details defined by the designer, etc. It is a great tool so […]

New in Qt 5.10: Texture Based Animations in Qt 3D Or how to blow things up

Many new features were added to Qt 3D in the 5.10 release. One of them is the support for sprite sheets, contributed by KDAB, as provided by QSpriteGrid and QSpriteSheet and their respective QML items. One way of animating things is to switch between many different versions of the same object at different points in time, like […]

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