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This talk introduces you to the fundamentals of threading in Qt / qthread. We will discuss how threads, QObjects and events interact together; how a thread affinity of a QObject has a play in signals and slots connections; and how you can leverage the modern C++11 threading capabilities in your Qt application.

Qt Quick and QML enable rapid development of customized, reusable components, but complex components often suffer performance and maintainability issues, especially on embedded/mobile devices. Some specialized components can't be implemented by combining existing Qt Quick items. Qt Quick's C++ OpenGL scene graph API allows creating components aligned with underlying architecture for improved performance.