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PBR Basics - a ten minute Guide for Qt developers

KDAB demo of Dodge Viper using PBR

KDAB demo of Dodge Viper using PBR

“By modeling physical phenomena rather than approximating observation, we can achieve more mathematically stable and photorealistic visual fidelity”

Koray Hagen

Sony

Microfacets control reflections from roughness of the carpet to smoothness of the chairs (Image courtesy of NVIDIA)

“Physically based rendering is great because it simplifies the asset creation process and makes it difficult for artists to create unrealistic results”

Martin Thomas

Extremeistan

Shiny slate tiles show an instance of the Fresnel effect (Image courtesy of NVIDIA)

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3d