Kevin Ottens
2 results
Using OpenGL code with Qt is a long love story... long enough that there might be skeletons in the closet. Indeed, the OpenGL code of your Qt application could have been written before the modernization of the OpenGL API to exploit better GPUs. In this talk, we will walk through a technique to help refactor […]
Abstract: It is easier and easier to create a proper QtQuick application from scratch. But is it really that simple to bring existing code in the QtQuick structure? It can get especially challenging for a large project which collected C++ collected over more than 15 years. What can we do of all that code? Temptation […]