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Modern OpenGL:
Advanced Pipeline and Performance

This training explores strategies to increase the performance of new and existing OpenGL code, with multi-pass rendering and use of uniform buffers, shader storage buffers and indirect drawing to reduce driver overhead.

Course Contents

  • Cost of state changes, batching and sorting
  • Culling, occlusion queries, spatial data-structures
  • Debugging and profiling OpenGL via extensions, timers and tools
  • Synchronization and timer queries
  • Buffering and streaming strategies for large data sets
  • Instanced rendering and multi-draw indirect
  • Uniform and shader storage buffer objects
  • Shader subroutines
  • The OpenGL memory model and image load/store
  • Geometry and tessellation shaders
  • Transform Feedback and Compute shaders

Read the full Table of Contents

Why learn about advanced pipeline and performance?

Getting the best from available hardware resources, especially on constrained systems, means deeply understanding the costs of different graphics operations, and how to optimise the rendering architecture to meet visual requirements. This course teaches how to increase performance effectively.

Course Information

  • Target audience: Developers wanting to create or improve existing rendering code, using every technique at their disposal to understand and maximise performance, and extract the full potential from their hardware.
  • Pre-requisites: Developers already working with OpenGL, comfortable with the basics of specifying geometry, writing basic shaders and working with image data.
  • Duration: 3 Days

Forthcoming OpenGL courses in:

FromDaysLocationCourseLanguagePrice Ex. VATStatusRegister
November 19th, 2019 3 Toulouse, France Introduction à Qt 3D French € 2000.00 (plus VAT if applicable)Confirmed
Fully booked
November 19th, 2019 4 Chicago, USA Modern C++: C++11 / C++14 / C++17 English $ 2250.00Confirmed
Fully booked
December 3rd, 2019 3 Berlin, Germany Advanced QML English € 1500.00 (plus VAT if applicable)Confirmed
Fully booked
December 10th, 2019 3 Macclesfield, United Kingdom Modern OpenGL: Advanced Rendering & Effects English € 2000.00 (plus VAT if applicable)Confirmed
January 21st, 2020 3 Berlin, Germany Introduction to Qt/QML English € 1250.00 (plus VAT if applicable)Confirmed
February 11th, 2020 3 Berlin, Germany Qt Widgets for the Desktop English € 1250.00 (plus VAT if applicable)Confirmed
March 10th, 2020 4 Berlin, Germany Modern C++: C++11 / C++14 / C++17 English € 2000.00 (plus VAT if applicable)Confirmed
March 10th, 2020 3 Chicago, IL, USA Introduction to Qt/QML English $ 1425.00Confirmed
April 21st, 2020 3 Berlin, Germany Introduction to Qt/QML English € 1250.00 (plus VAT if applicable)Confirmed
May 12th, 2020 3 Berlin, Germany Advanced QML English € 1500.00 (plus VAT if applicable)Confirmed
May 12th, 2020 4 Chicgo, IL, USA Modern C++: C++11 / C++14 / C++17 English $ 2275.00Confirmed
May 26th, 2020 3 Lyon, France Programmation Qt QML Avancée French € 1500.00 (plus VAT if applicable)Confirmed
June 16th, 2020 3 Lyon, France Formation Qt Quick (QML) French € 1250.00 (plus VAT if applicable)Confirmed
June 23rd, 2020 2 Berlin, Germany Introduction to CMake English € 1500.00 (plus VAT if applicable)Confirmed
August 25th, 2020 3 Chicago, IL, USA Introduction to Qt/QML English $ 1425.00Confirmed
October 20th, 2020 4 Chicago, IL, USA Modern C++: C++11 / C++14 / C++17 English $ 2275.00Confirmed
Check out our complete course schedule…

For further information

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