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Modern OpenGL:
Advanced Pipeline and Performance

This training explores strategies to increase the performance of new and existing OpenGL code, with multi-pass rendering and use of uniform buffers, shader storage buffers and indirect drawing to reduce driver overhead.

Course Contents

  • Cost of state changes, batching and sorting
  • Culling, occlusion queries, spatial data-structures
  • Debugging and profiling OpenGL via extensions, timers and tools
  • Synchronization and timer queries
  • Buffering and streaming strategies for large data sets
  • Instanced rendering and multi-draw indirect
  • Uniform and shader storage buffer objects
  • Shader subroutines
  • The OpenGL memory model and image load/store
  • Geometry and tessellation shaders
  • Transform Feedback and Compute shaders

Read the full Table of Contents

Why learn about advanced pipeline and performance?

Getting the best from available hardware resources, especially on constrained systems, means deeply understanding the costs of different graphics operations, and how to optimise the rendering architecture to meet visual requirements. This course teaches how to increase performance effectively.

Course Information

  • Target audience: Developers wanting to create or improve existing rendering code, using every technique at their disposal to understand and maximise performance, and extract the full potential from their hardware.
  • Pre-requisites: Developers already working with OpenGL, comfortable with the basics of specifying geometry, writing basic shaders and working with image data.
  • Duration: 3 Days

Forthcoming OpenGL courses in:

FromDaysLocation/TimeCourseLanguagePrice Ex. VATStatusRegister
October 27th, 2020 4 Online 9:00-17:00 CET, Europe Formation C++11/C++14/C++17 French € 2000.00 (plus VAT if applicable) Confirmed
November 17th, 2020 3 Online 9:00-16:00 CET, Europe Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed
November 17th, 2020 4 Online 9:00 AM-4:00 PM CST, United States Modern C++: C++11 / C++14 / C++17 English $ 2275.00 (plus VAT if applicable) Confirmed
November 17th, 2020 3 Online 9:00-17:00 CET, Europe Introduction à Qt QML French € 1250.00 (plus VAT if applicable) Confirmed
December 1st, 2020 3 Online 9:00-16:00 CET, Europe Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed
December 8th, 2020 2 Online 10:00-16:00 CET, Europe Introduction to CMake English € 1500.00 (plus VAT if applicable) Confirmed
January 19th, 2021 3 Online 9:00-16:00 CET, Europe Introduction to Qt/QML English € 1250.00 (plus VAT if applicable) Confirmed
February 8th, 2021 4 Online 9:00-16:00 CET, Europe Modern C++: C++11 / C++14 / C++17 English € 2000.00 (plus VAT if applicable) Confirmed
March 2nd, 2021 3 Online 9:00 AM-4:00 PM CST, United States Qt Widgets for the Desktop English $ 1500.00 (plus VAT if applicable) Confirmed
March 9th, 2021 3 Online 9:00-16:00 CEST, Europe Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed
April 20th, 2021 3 9:00-16:00 CEST, Berlin, Germany Debugging and Profiling Qt applications on Linux English € 2000.00 (plus VAT if applicable) Confirmed
May 11th, 2021 3 Online 9:00 AM-4:00 PM CST, United States Introduction to Qt/QML English $ 1500.00 (plus VAT if applicable) Confirmed
August 31st, 2021 3 9:00-16:00 CEST, Berlin, Germany Introduction to Qt/QML English € 1250.00 (plus VAT if applicable) Confirmed
September 28th, 2021 4 9:00-16:00 CEST, Berlin, Germany Modern C++: C++11 / C++14 / C++17 English € 2000.00 (plus VAT if applicable) Confirmed
November 30th, 2021 3 9:00-16:00 CET, Berlin, Germany Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed
Check out our complete course schedule…

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