This training explores strategies to increase the performance of new and existing OpenGL code, with multi-pass rendering and use of uniform buffers, shader storage buffers and indirect drawing to reduce driver overhead.
Course Contents
- Cost of state changes, batching and sorting
- Culling, occlusion queries, spatial data-structures
- Debugging and profiling OpenGL via extensions, timers and tools
- Synchronization and timer queries
- Buffering and streaming strategies for large data sets
- Instanced rendering and multi-draw indirect
- Uniform and shader storage buffer objects
- Shader subroutines
- The OpenGL memory model and image load/store
- Geometry and tessellation shaders
- Transform Feedback and Compute shaders
Read the full Table of Contents
Why learn about advanced pipeline and performance?
Getting the best from available hardware resources, especially on constrained systems, means deeply understanding the costs of different graphics operations, and how to optimise the rendering architecture to meet visual requirements. This course teaches how to increase performance effectively.
Course Information
- Target audience: Developers wanting to create or improve existing rendering code, using every technique at their disposal to understand and maximise performance, and extract the full potential from their hardware.
- Pre-requisites: Developers already working with OpenGL, comfortable with the basics of specifying geometry, writing basic shaders and working with image data.
- Duration: 3 Days
Forthcoming OpenGL courses in:
Check out our complete course schedule…From Days Location/Time Course Language Price Ex. VAT Status Register February 8th, 2021 4 Online 9:00-16:00 CET, Europe Modern C++: C++11 / C++14 / C++17 English € 2000.00 (plus VAT if applicable) Confirmed February 16th, 2021 3 Online 9:00-16:00 CET, Europe Testing Qt with Squish English € 999.00 (plus VAT if applicable) Confirmed March 2nd, 2021 3 Online 9:00 AM-4:00 PM CST, United States Qt Widgets for the Desktop English $ 1500.00 (plus VAT if applicable) Confirmed March 9th, 2021 3 Online 9:00-16:00 CEST, Europe Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed April 5th, 2021 3 Online 9:00-17:00 CEST, Europe Formation Qt Widgets French € 1250.00 (plus VAT if applicable) Confirmed April 13th, 2021 3 Online 9:00-16:00 CEST, Europe Programming with Qt 3D English € 2000.00 (plus VAT if applicable) Confirmed April 20th, 2021 3 9:00-16:00 CEST, Berlin, Germany Debugging and Profiling Qt applications on Linux English € 2000.00 (plus VAT if applicable) Confirmed May 11th, 2021 3 Online 9:00 AM-4:00 PM CST, United States Introduction to Qt/QML English $ 1500.00 (plus VAT if applicable) Confirmed May 17th, 2021 5 Online 8:30 AM-12:30 PM CST, United States Testing Qt with Squish English $ 1100.00 (plus VAT if applicable) Confirmed June 1st, 2021 3 Online 9:00-17:00 CEST, Europe Formation Qt Quick (QML) French € 1250.00 (plus VAT if applicable) June 8th, 2021 4 Online 9:00-17:00 CEST, Europe Formation C++11/C++14/C++17 French € 2000.00 (plus VAT if applicable) Confirmed August 31st, 2021 3 9:00-16:00 CEST, Berlin, Germany Introduction to Qt/QML English € 1250.00 (plus VAT if applicable) Confirmed September 20th, 2021 5 Online 14:00-18:00 KST, Korea Testing Qt with Squish English € 999.00 (plus VAT if applicable) Confirmed September 28th, 2021 4 9:00-16:00 CEST, Berlin, Germany Modern C++: C++11 / C++14 / C++17 English € 2000.00 (plus VAT if applicable) Confirmed October 5th, 2021 3 Online 9:00-17:00 CEST, Europe Programmation Qt QML Avancée French € 1500.00 (plus VAT if applicable) November 30th, 2021 3 9:00-16:00 CET, Berlin, Germany Advanced QML English € 1500.00 (plus VAT if applicable) Confirmed
For further information