As an Easter treat here is a quick taster of some of the animation goodies coming to Qt 3D along with Qt 5.9. In this post we will briefly outline the steps needed to create a simple Qt 3D application and the assets it uses to produce this little animation:
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Disabling narrowing conversions in signal/slot connections
A small new feature that I have added to Qt 5.8 is the possibility of disabling narrowing conversions in the new-style QObject::connect statement. In this short blog post I would like to share with you why I thought this was useful and therefore implemented it. The problem Since Qt 5.0, the new-style, PMF-based (pointer to […]
QStringView Diaries: The Eagle Has Landed QStringView merged for Qt 5.10
After two months of intensive reviews, discussions, fixes, and stripping down the initial commit, feature by feature, to make it acceptable, I am happy to announce that the first QStringView commits have landed in what will eventually become Qt 5.10. Even the docs are already on-line. This is a good time to briefly recapitulate what […]
Safety critical drawing with OpenGL SC The main sticking points when migrating OpenGL ES software to functionally safe OpenGL SC
Bringing software into a safety critical environment can be tricky, especially when using the complex APIs needed for modern 3D graphics. That’s what makes OpenGL SC (Safety Critical) so important: it bridges the gap between beautiful displays and functional safety, while trying to remain as close to existing embedded standards that we all know and love. OpenGL SC will only […]
Clang-Tidy, part 1: Modernize your source code using C++11/C++14 Automated refactoring of your source code using powerful open-source tooling
This blog series will introduce the clang-tidy utility from the Clang/LLVM project and show how to use it to automatically refactor
What do I do if a slot is not invoked? A practical checklist to debug your signal/slot connections
All Qt developers have asked themselves at least once in their careers: “why isn’t my slot invoked?” (I’ve asked myself that question many, many times). There are a number of reasons why a connection may fail to be properly set up, and ultimately cause our slot not to be invoked. This blog post is a practical […]
New in Qt 5.8: meta-object support for namespaces Using namespaces in Qt for enumeration introspection
A small new feature that was added to Qt 5.8 is the ability for moc (Qt’s meta-object compiler) to extract meta-object information at the namespace level. This means, for instance, that you can have introspection support for enumerations defined in a namespace (not just in QObject subclasses, or classes tagged with Q_GADGET), and use such […]
Heaptrack v1.0.0 Release First stable release of the fast Linux heap memory profiler
I’m extremely happy to finally announce the first stable release of heaptrack, the FOSS heap memory profiler for C/C++ Linux applications. You can download the source tarball from the KDE mirrors: https://download.kde.org/stable/heaptrack/1.0.0/src/ Heaptrack is a fast heap memory profiler that runs on Linux. It allows you to track all heap memory allocations at run-time. Afterwards, the accompanying GUI […]
KDAB contributions to Qt 5.8
Qt 5.8 has just been released! Another great release of Qt, made possible by thousands of commits by over a hundred different contributors: And here we are again, with the usual showcase of the most outstanding contributions to Qt 5.8 developed by KDAB engineers. In no particular order: Qt 3D Qt 3D continues to receive […]
GammaRay 2.7.0 Released
We have released version 2.7 of our Qt application introspection tool GammaRay. GammaRay allows you to observe the behavior and data structures of Qt code inside your program live at runtime. Here are a few of the highlights of this release: The new Qt 3D geometry inspector allows you to look at a wireframe rendering of entity geometries, […]