Qt Widgets for the Desktop – Online, 3 days March 2nd to 4th 2021, 9am to 4pm CST, with Jim Albamont What you’ll learn The course covers Qt fundamentals, objects and widgets, Qt Creator and Designer, then takes you under the hood to learn about core classes, custom dialogs, layout management, painting, event handling, as […]
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KDDockWidgets 1.0 has been released! An advanced docking system for Qt
The KDDockWidgets 1.0 release is now available! What is KDDockWidgets? KDDockWidgets is an advanced docking system for Qt, with features that are not available in QDockWidget. See our first blog post, for a quick introduction and the motivation for a new docking framework. What’s new in 1.0? We’ve come a long way since the initial […]
KDE’s Akademy 2020 – A Quick Summary
What is Akademy? Akademy is the yearly conference for the KDE community, which is a community devoted to creating free software for desktop and mobile. Typically, Akademy takes place in a different city each year. However, due to the pandemic, the conference was online this time around. September 4-11 marked the dates of Akademy 2020. […]
Creating Python bindings for Qt libraries
Python is a handy all-purpose language. It can make you very productive within a short time period and has powerful expressiveness for data manipulation and processing. Yet, it’s not a great fit for lots of tasks. C++ is far better at achieving anything that needs bare metal performance, deterministic timing, or low-level access. Thankfully, some […]
Qt 3D will be ready for the Qt 6 release
Up until now, Qt 3D was relying on OpenGL for rendering. With the upcoming Qt 6, Qt will come with a rendering abstraction layer (Rendering Hardware Interface or RHI) to target not only OpenGL but also Vulkan, Metal and DirectX. We are in the process of adding RHI support to Qt 3D. This will allow […]
Fixing a common antipattern when loading translations in Qt
TL;DR: If you choose a default translation in your Qt application based on a locale name like this: then please change it to: Some of your users (me!) will be thankful that your application appears in the same language as the rest of their system. Background I’m a Polish guy working with computers, mostly on […]
Why is my screen dark A digestible blog on common render issues and what their cause could be
Part 3 If you are here from Part 1, you missed Part 2, somehow. You have tried everything from the first two parts that seemed applicable, and your screen is still a window to the void? No problem: we’ve gathered another five reasons this could be happening and how to go about fixing them. Issue […]
How to declare a qHash overload
Today’s blog post is about something that should be simple and apparently it causes trouble: how to declare a qHash overload for a custom datatype. This is necessary when we want to use custom datatypes as keys in a QHash. From the documentation: A QHash’s key type has additional requirements other than being an assignable […]
QStringView Diaries: Zero-Allocation String Splitting QStringTokenizer merged for 6.0
After four months of intensive development work, I am happy to announce that the first QStringTokenizer commits have landed in what will eventually become Qt 6.0. The docs should show up, soon. While the version in Qt will be Qt 6-only, KDAB will release this tool for Qt 5 as part of its KDToolBox productivity […]
Kuesa 3D 1.2 release!
Today, KDAB is releasing version 1.2 of the 3D integration workflow Kuesa 3D, built on top of Qt 3D. Kuesa™ 3D is a complete design-to-code workflow solution for 3D in real-time applications, centered around the open glTF™ 2 format, supported by Blender, Maya and 3ds Max. Read the Press Release… In short, Kuesa provides a […]