A long time ago, I wrote a post about creating custom shapes in Qt Quick, via the scene-graph APIs. That post covered defining suitable geometry to draw a part of a circle, known also as a ‘sector’, efficiently, since such sectors occur commonly in instrument and vehicle interfaces. I started writing the second part, about […]
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A 3D Block Building Game in QML
Here, at KDAB, we get to spend 10% of our time on learning what we don’t know or practicing and improving what we already know. Recently, I decided to use that time to learn more about the Qt Quick Rendering Engine. The best way to do so, I found, is to use it in a […]
Qt and the unu dashboard
KDAB has been working closely together with unu to create the dashboard application for their next-generation of electric scooters. You can find out about these affordable, innovative, urban transport solutions and book a test ride here. unu is now launching the scooters. So in this blog post, we will have a look at some of […]
KDAB TV celebrates its first year
A year ago KDAB started a YouTube channel dedicated to software development with Qt, C++ and 3D technologies like OpenGL. We talked to Sabine Faure, who is in charge of the program, about how it worked out so far and what we can expect in the future. What was the idea behind the KDAB video […]
Full Stack Tracing Part 1 What is it and when is it useful?
Full stack tracing is a tool that should be part of every software engineer’s toolkit. It’s the best way to investigate and solve certain classes of hard problems in optimization and debugging. Because of the power and capability it gives the developer, we’ll be writing a series of blogs about it: when to use it, […]
KDE’s Akademy 2020 – A Quick Summary
What is Akademy? Akademy is the yearly conference for the KDE community, which is a community devoted to creating free software for desktop and mobile. Typically, Akademy takes place in a different city each year. However, due to the pandemic, the conference was online this time around. September 4-11 marked the dates of Akademy 2020. […]
UiWatchDog: a keepalive monitor for the GUI thread Part of the KDToolBox series
Continuing our blog series about KDToolBox, this time we will discuss UiWatchDog, a keepalive monitor for the GUI thread. Alive? A fundamental rule when writing applications in event-driven UI frameworks such as Qt is: do not ever block the GUI thread! The GUI thread is also usually called the main thread of the application — […]
Using Visual Studio Code for Writing Qt Applications
Software developers like tools, and in particular tools that make them more productive. So in this blog post, I am going to share with you some of the experiences some of us here at KDAB have had using Visual Studio Code for Qt development. Motivation of using Visual Studio Code instead of Qt Creator The […]
NEW: Qt / QML introduction tutorial release
KDTableToListProxyModel: a flattening proxy model
With this blog post we are going to kickstart our brand new blog series about KDToolBox. The first class we’re exploring is KDTableToListProxyModel, a table-to-list proxy model. The main use case for KDTableToListProxyModel is exposing tabular models to Qt Quick. Qt Quick has a certain number of “view” elements that only support list models: for […]