Last month, we had a look on how to setup the Kinect on a linux (Ubuntu) machine (if you missed it, you can find it here) . Today, we will continue exploring the Kinect possibilities by using the device in a program written in Qt. We will first design a class that will be our interface […]
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Setting up Kinect for programming in Linux
The ’90’s and the early 2000’s were the era of the computer mouse. The late 2000’s and the early 2010’s are the era of swipe and touch interaction. The next era might very well be the era of touch free user interfaces. As a consulting company we obviously always need to be at the frontier […]
Setting up Kinect for programming in Linux (part 1)
The Kinect, a Microsoft device originally made for the Xbox360 (a gaming console), has become incredibly popular among developers in the past few months; it allows easy tracking of predefined movements without having to wear special clothes or complicated sensors. Once you’re set-up, you would be able to access functions such as hand tracking, scene […]